Thursday, May 13, 2010
Actual Replay #1: Structured Freeform in the Indie RPG Design Community
Finally! Here is the first new episode of this actual play podcast in a long time. It marks a departure in format, though, since it consists of excerpts of conversations I had with indie RPG designers about "structured freeform," a game design aesthetic that emphasizes shaping the social experience of play rather than providing rules for resolving conflict in the fiction. I hope you'll find it interesting.
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